If you’ve ever been fortunate enough to make it to the final few circles of an Apex Legends match, you may have encountered something like this:
Grenades in ranked be like from r/apexlegends
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Grenade spam has been a bit of an issue since Apex Legends was released last year, particularly in tight final circles where grenades become harder to avoid. The inventory system previously allowed grenade stacks of two, meaning you could store up dozens of explosives and simply unleash them all onto an enemy squad.
Well, it sounds like that tactic will work no longer, as Respawn is rebalancing the entire inventory system as part of the changes introduced alongside the System Override Collection Event.
“We’re trying to address the problem of grenade spam,” lead game designer Carlos Pineda explained in a devstream. “People who carry a lot of grenades, towards the endgame they’re just chucking grenades… it makes Wattson almost a must-have.”
As a result, grenade stacks are now being reduced to one: enough for tactical use without merely unleashing a barrage of arc stars. But that’s not all, as to make this grenade change work, the number of base inventory slots is being increased by two. At this point the inventory apparently became “too loose”, so ammo stacks for light, heavy and energy weapons are being reduced by 20 – while healing item stacks are also being adjusted. Syringe and shield cells will now stack as four instead of six, while med kits and shield batteries are being reduced from three to two.